CryptoWorldWar.lol

Rules of war

Simple rules, public numbers, and enough tension for every country to matter.

World victory

A crypto wins the war by controlling 90% of all countries on the world map for 72 consecutive hours.

Territory HP

$1 equals 1 HP. Defending a controlled country adds HP. Attacking a country creates damage.

Empty countries

Any empty country can be claimed for $5. Once claimed, the amount paid becomes its initial HP.

Occupied countries

When a country reaches 0 HP, it is conquered by the crypto that caused the most total damage in that battle.

Conquest split

After conquest, 65% of the losing value converts into the winning crypto as the new HP, 20% is burned, and 15% goes to the protocol wallet.

Protection

After conquest, a country has 30 minutes of full protection. After that, it is open to attack.

Any coin can join

Any coin can participate, including small tokens and non-graduated pump.fun coins. A ticker or contract/mint address is enough to enter the map.

Manual execution

The map updates immediately. Burns, swaps and protocol transfers are prepared as admin orders and confirmed semi-automatically.